Amy Martin is the main antagonist in FAITH. She is a 17 year old girl who is presumably possessed by a demon. She attempts to kill John Ward while he is within the Martin House.

Biography

Amy is the daughter of Bob Martin and his wife, Mrs. Martin. She is the oldest of three children, the younger being Nate, and Jason Martin.

1986

In 1986, Amy joined a local nursing home while her father is stationed within the Middle East. She became increasingly obsessed with her position, which worried her mother. During this time, strange things began to occur near the Martin's residence. When Bob eventually returned home, Amy's condition only worsened. The Martins, believing their daughter to be possessed, solicit the help of John Ward and Father Allred. The priests visited the Martin home on September 26, 1986, to conduct an exorcism on Amy. By the end of the night, Amy had killed Father Allred with her bare hands and strangled her parents with their own intestines.[1]

1987

One year later, John Ward returns to the Martin home in order to conduct a second exorcism. Amy, fully consumed by the demon, attacks John as he explores the house. He confronts her in the attic, finding Amy sitting alone with her face veiled. As he begins the rite, demons gradually appear around them, and when Amy's veil removed John is able to see that her face has been completely mutilated. He finishes the rite, and Amy throws herself out the attic window and escapes into the woods.

Endings

"Murderer" Ending

As you leave the house, take a left on the path and follow it. You will eventually find a bleeding Amy in the clearing. By shooting her and returning to your car, you will be chased by a cop and receive the "Murderer" Ending (1 of 5). The news clipping says the John Ward is not an ordained priest and is supposedly convicted of murder.

Gameplay

FAITH

Outside the House

Just before you enter the Martin household, Amy can be seen floating near the window. She instantly heads deeper into the house once John approaches.

Within the House

Once you emerge the upstairs bed, Amy will begin to attack you. Initially, she will be invisible, appearing only as a linear trail of demonic symbols that creep towards you. By shining your cross in the direction of the symbols, Amy will appear and scream. Four copies of her will suddenly surround you, flashing. The true Amy will flash out of sync with her three copies. By shining your cross toward the correct copy, she will fly off, readying for another attack.

Boss Fight

Pre-fight

After you have dispelled her enough times, John Ward will say (depending on where you are in the house), "I heard a door open upstairs," or "I heard a door open," or if you're in the room to the attic, she will just float to it. You must now enter the attic and confront Amy, whose face is obscured. After a brief conversation, she will begin her attack. The difficulty of the fight is adjusted based on the number of notes collected beforehand.

Phase 1

Amy will stand in the middle of the room, unmoving. You must shine your cross in her direction to hurt her, causing her to flash a deep red color. During this time, gray demons will appear, creeping towards you. Its touch is lethal and must be avoided.

Phase 2

Amy will remove her veil and expose her mutilated face. She will then attack similarly to how she attacked you through the house, except your cross will do damage to her over time, rather than instantly dispel her. She will only be vulnerable for a brief moment, after which she will fly at you from the opposite direction. This attack must be dodged.

Phase 3

An arm bursts from Amy's face, and a pentagram will appear across the attic floor. She will cycle through two attacks. Her first is the create a spiral of demonic runes around herself. Touching these runes will kill you. Her second attack will see her flying along the lines of the pentagram. Each time, she will follow the pentagram for three of its lines, before reverting back to her rune attack. When sufficient damage has been done to her with the cross, she will abandon her rune attack and ceaselessly fly along the lines of the pentagram.

FAITH: Chapter II

Amy makes a quick appearance in the background of when John finishes reading the newspaper clipping, she is seen standing behind a tree and staring at John before a cutscene plays, right before turning him into a demon spider spawn.

Quotes

Pre-Exorcism

  • "LOOK AT ME."
  • "UNFORGIVABLE."
  • "MOMMY?"
  • "CROWN OF THORNS."
  • "YOU FAILED ME."
  • "MY EYES!"
  • "IMPALE THE LORD."(?)
  • "THERE IS NOTHING."
  • "FORSAKEN."
  • "KILL ME."
  • "THE VEIL IS LIFTING."
  • "THEY BELONG."(?)
  • "I BLEED."
  • "LEAVE NOW!"
  • "AAAAAAAAAAAAAAAAAAAAA."
  • "I CAN SEE YOU."
  • "YOU'RE TOO LATE."
  • "I'M THE ICON OF SIN."
  • "GET OUT!"

Exorcism

  • "DO YOU THINK MY FACE IS PRETTY?"
  • "SHE IS MINE, PRIEST."

Trivia

  • Amy is the only character in FAITH to have a purple color. Characters of the same color do appear in FAITH: Chapter II, however.
  • The best way to fight her final phase is to stay within the center of the pentagram and wait for her to do her rune attack. She stands still during that time, and you have enough distance and time to dodge her charge attack.
  • Her voice was made with the 80's (text-to-speech) voice engine S.A.M. for Atari and Apple II computers. However, a possible real voice is heard when the line "SHE IS MINE, PRIEST" is said.
  • While the symbols are mostly made up, they are based on symbols found in the Candelabra, Candomble, Umbanda, and Quimbanda folk religions. An email specifies the meaning of some of these symbols, including, the two connected arrows pointing up and down represent the paradigm of "As above, So below", the circle with a trident representing the "Second Death" ritual Amy performed, the spiral being a reference to Junji Ito's Uzumaki, and the dot with a h-lf circle over it representing the concept of an "All-seeing Eye".
  • The quote "I'M THE ICON OF SIN." could be a reference to the game DOOM's final boss.

Gallery

In Gameplay

In Animation / Others

References

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